A downloadable game for Windows, macOS, and Linux

Download NowName your own price

Take your watering can all the way up an old tower to water a flower. Scale impossible structures, befriend birds, and find good fruit. 


  • 5 Items to find and collect
  • A challenging Tower to climb and platform
  • A bird to befriend


  • Move - Left Stick /  WASD
  • Camera - Right Stick / Arrows
  • Jump / Pickup Item - South Button / Space
  • Climb - HOLD Right Trigger / Left Shift
  • Cycle Inventory into Hand - Right Button / F 
  • Drop Item in Hand - Left Button  / E
  • Pause - Start / Escape

Very Important Movement Options

  • While climbing, if you jump while holding up you will do a climbing jump up.
  • In any state while looking at a wall, you will do a wall jump. 
  • These can be combined in order  to get a lot of height.

This was created over the course of a week and a half ~10 days for the Great Spring Jam hosted by Firith Studios check em out they are pretty sweet. 

I made everything from scratch during the time, besides some bits and bobs of code, and the rain and hawk sound fx, which I got from freesound.org. 

Hope you enjoy the game!


Download NowName your own price

Click download now to get access to the following files:

grotto_Windows_V1.zip 33 MB
grotto_Mac_V1.app.zip 45 MB
grotto_Linux_V1.zip 50 MB


Log in with itch.io to leave a comment.

I really enjoyed your game, the aesthetics is so appealing to me. Is it inconvenient if i ask you how you gave this ps1 look to the game? Or what engine you used to make this game?

Hey thanks for playing it! I used unity and got the pixelated look by rendering the camera to an image texture at a low resolution like 640 by 360 (still 16:9 aspect ratio), and then I just used some post processing to get the grain and adjust colors to try and make it look moodier or older haha. 

if you want to do a ps1 style super in depth, the ps1 had a thing where it averaged the position of each vertex so it gave it a wobbly effect and the effect could be reproduced in a shader in any engine.  I didn't do this for this game but I want to try it in the future! 

Thanks!!!! You're amazing bro honestly, keep up the amazing work

Thanks so much, I really appreciate it! 

I liked the game, the atmosphere, the graphics. There are a few quibbles:

- Controlling both the player and the camera at the same time - it's difficult, it's more customary to bind the camera to the character, so it will be more casual.

- The music would be a little more varied.

- Selected and unselected items are difficult to distinguish in the menu.

- I managed to climb the thin white pillars like vines, whether I recognize a bug or not.

All is cool! =)


yo thanks for the feedback, super helpful. The pillar climbing is not a bug, but I could add better visuals so that it is clearer for sure! If I ever update it this is all on the list, thanks!

This game is super adorable but I definitely ragequit shortly after riding the bird

thanks haha yea the end is pretty challenging 

This was an awesome game. Looks, controls and everything were awesome. I really enjoyed each aspect of the gameloop. This was amazingly well done.

Thanks so much, I really appreciate it! glad you enjoyed it

Hi, looks gordeous! Is there anyway to invert camera rotation?

Hey thanks! there isn't right now but if people like the game I may consider adding to it or making a more expansive version so its on my list thanks for the feedback


Played it a bit, and loved the whole aesthetics and feel, really nice work congrats. My only advice is working on the controls, they can feel a bit finicky (and needing reverse camera haha). Well done overall, superb work :)

Yea for sure! Thank you!

Lovely game with a great sense of atmosphere! I really enjoyed it!

thanks for the kind words, glad you enjoyed it!

This is so cool! Amazing work :)


thanks so much!

very cool! I love the design of the ground area :D

(1 edit)

thank you!

Show post...


Hey, there aren't any bugs in this video, you just have to rotate the camera and use the vines to climb up the wall.